sol-rs is a small rendering toolkit for Vulkan, with a focus on real-time raytracing (which is not currently available via other APIs such as WebGPU). It hosts convenience wrappers but also exposes ash directly. Tested on Windows/NVIDIA, but the non-raytracing samples also work on Mac via MoltenVK.
However, this remains a personal sandbox for learning and experimentation so use at your own risk!
LunarG Vulkan SDK installation.