Contest Algorithms in Rust
A collection of classic data structures and algorithms, emphasizing usability, beauty and clarity over full generality. As such, this should be viewed not as a blackbox library, but as a whitebox cookbook demonstrating the design and implementation of algorithms. I hope it will be useful to students and educators, as well as fans of algorithmic programming contests.
This repository is distributed under the MIT License. The license text need not be included in contest submissions, though I would appreciate linking back to this repo for others to find. Enjoy!
For Students and Educators
When learning a new algorithm or data structure, it's often helpful to see or play with a concrete implementation. As such, this repository catalogues several classic algorithms in their simplest forms.
In addition, the Rust language has outstanding pedagogical attributes. Its compiler acts as a teacher, enforcing strict discipline while pointing to clearer ways to structure one's logic.
For Programming Contests
The original intent of this project was to build a reference for use in programming contests. As a result, it contains algorithms that are frequently useful to have in one's toolkit, with an emphasis on code that is concise and easy to modify under time pressure.
Most competitive programmers rely on C++ for its fast execution time. However, it's notoriously unsafe, diverting a considerable share of the contestant's time and attention on mistake prevention and debugging. Java is the next most popular choice, offering a little safety at some expense to speed of coding and execution.
To my delight, I found that Rust eliminates entire classes of bugs, while reducing visual clutter to make the rest easier to spot. And, it's fast. There's a learning curve, to be sure. However, a proficient Rust programmer stands to gain a competitive advantage as well as a more pleasant experience!
Some contest sites and online judges that support Rust:
The following support pre-2018 versions of Rust:
For help in getting started, you may check out some of my past submissions.
Programming Language Advocacy
My other goal is to appeal to developers who feel limited by ancient (yet still mainstream) programming languages, by demonstrating the power of modern techniques.
- Basic graph representations: adjacency lists, disjoint set union
- Elementary Graph algorithms: minimum spanning tree, Euler path, Dijkstra's algorithm, DFS iteration
- Network flows: Dinic's blocking flow, Hopcroft-Karp bipartite matching, min cost max flow
- Connected components: 2-edge-, 2-vertex- and strongly connected components, bridges, articulation points, topological sort, 2-SAT
- Associative range query: known colloquially as segtrees, and Mo's query square root decomposition
- GCD Math: canonical solution to Bezout's identity
- Arithmetic: rational and complex numbers, linear algebra, safe modular arithmetic
- FFT: fast Fourier transform, number theoretic transform, convolution
- Scanner: utility for reading input data ergonomically
- String processing: Knuth-Morris-Pratt string matching, suffix arrays, Manacher's palindrome search