ffuf is gaining a lot of traction within the infosec community as a fast portable web fuzzer. It has been compared and aligned (kinda) to Burp's Intruder functionality. Thus, Copy As FFUF is trying to build that interoperatability
Implementation of E(n)-Equivariant Graph Neural Networks, in Pytorch. May be eventually used for Alphafold2 replication. This technique went for simple invariant features, and ended up beating out all previous methods (including S
A project for processing neural networks and rendering to gain insights on the architecture and parameters of a model through a decluttered representation.
This repo contains a PyTorch implementation of the original GAT paper ( 🔗 Veličković et al.).
It's aimed at making it easy to start playing and learning about GAT and GNNs in general.
This is an addon for the Godot Engine that includes two shaders and one custom camera node that allows easy use of post-processing based outlines in both 2D and 3D games (though they are usually used more in 3D games).
This is a codebase to perform few-shot "in-context" learning using language models similar to the GPT-3 paper. In particular, a few training examples are placed into a natural language "prompt" and predictions are made by generati