Game Development

Awesome game development libraries.

Newest releases

Luisrosario2604 These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
 

Luisrosario2604 The goal of the project is to create an artificial intelligence of gomoku.
 

sjvnnings A post processing shader that renders the scene as ASCII characters in the Godot game engine.
 

wonkey-coders Wonkey is an open source programming language for the creation of cross-platform video games, highly inspired by the β€œBlitz” range of languages.
 

CMihai99 Open-source project written in the ursina engine, simulating the popular game Minecraft.
 

GodotWildJam Godot Engine Accessibility Scripts This repo is a culmination of the accessibility scripts created and provided by members of the Godot and GWJ commun
 

mmulet Project structure. Included is a suite of tools to create font games. Tutorial: For a quick tutorial about how to make your own game go here For devel
 

Zylann Scene code converter This plugin helps you convert any branch of nodes into C++ engine code that can be used to develop the Godot Editor. This is part
 

CaptainProton42 Godot Waterfall Shader These are Godot project files for a simple waterfall shader that allows interaction with meshes. It works by reading position i
 

stuarta0 City of Launceston Godot Project A Godot 3.2 project to view the City of Launceston 3D scan dataset in real time using LOD. This repository only conta
 

mhgolkar Arrow is a handy, free, open-source and feature-rich tool to design game narrative, develop text-adventures, or create any other kind of nonlinear interactive storytelling document.
 

jocamar Godot Common Game Framework This is a collection of simple nodes and objects I've used over the past months of using Godot to help in a variety of way
 

jure Shaderworlds This is an experimental project that allows you to explore shader worlds (think Shadertoy) using WebXR in the browser. It enables you to
 

Miziziziz The Big Collection of Commercially Usable PS1 Style Assets A compilation of game-ready retro style 3d graphic assets (think PS1) that are commercially
 

ducaale Nyan - a fork of Python Play - is an open-source code library for the Python programming language that makes it as easy as possible to start making games.
 

slushiegoose An Among Us mod that adds a lot of mods and relevant game settings
 

google Beyond the Imitation Game collaborative benchmark for enormous language models
 

jocamar This is an addon for the Godot Engine that includes two shaders and one custom camera node that allows easy use of post-processing based outlines in both 2D and 3D games (though they are usually used more in 3D games).
 

ath92 Fractal.garden – interactive 3D fractal explorer in your web browser
 

Warwick-Plasma Particle-in-cell code for plasma physics simulations
 

coding-horror An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common programming languages
 

CaptainProton42 A flexible toon shader for the Godot Engine with lots of customisation options.
 

lloesche Valheim dedicated gameserver in Docker with automatic update and world backup support
 

kmill A simple raytracer written in Lean 4
 

MonoGame One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework w
 

Woodi-dev Love Couple is an Among Us modification, which adds a new win condition for two randomly chosen players.
 

benawad Competitive Online Game for Programmers
 

skywind3000 Game Preservation Project
 

flavioislima This app is GUI for the tool Legendary, a native alternative to the Epic Games Launcher for Linux.
 

Anuken A Nim version of Mindustry. Not intended to be a complete game. Partially made as a learning experience.
 

Fewes A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
 

VitorVilela7 Project FastROM aims into optimizing the SNES games originally designed to run under SlowROM (2.68 MHz) to FastROM (3.58 MHz). FastROM allows the SNES CPU read data and opcodes from the ROM 33.58% faster compared to SlowROM.
 

VitorCBSB A guideline compliant (as far as I can tell) Tetris clone made with SDL2.