Game Development

Awesome game development libraries.

Newest releases

roblenvic This package is a Turbo version of the Bonanza G36 for Flight Simulator 2020 Version 2 - October 15th 2020 It is a comprehensive redesign of the flight model, engine and lighting and has nine new liveries.
 

dogatuncay Mastermind game with two settings. You can play the game yourself via the console or have the genetic algorithm play it for you (guesses in average ~4 steps) and crush your self-confidence.
 

wajahatkarim3 Chrome's Dino T-Rex game developed in Jetpack Compose
 

M4cs The Classic 80s MS-DOS Game re-written in Python :moneybag: Play in Console or in your Browser
 

alex-karev PixelOrb - An open source free puzzle game made with Godot Engine
 

coldi This repo shows an example implementation of a top-down 2d game made with React and react-three-fiber.
 

HungryProton Displays the data you can find on the Monitor panel at runtime on top of your game.
 

OpenToontownTools An open sourced modernized version of Disney's in-house Toontown Online level editor used to create .dna files.
 

fifikobayashi Truffle project which uses the Kollateral protocol to aggregate flash liquidity from both DyDx and Aave within the same transaction.
 

cgarst GameStream Launchpad (GSLP) offers a configurable environment for NVIDIA GameStream sessions with your PC from NVIDIA Shield hardware and/or Moonlight clients.
 

israel-dryer A minesweeper game built using PySimpleGUI that allows you to theme with custom backgrounds
 

Calinou Port of the Sauerbraten clanmap cm|Valley to Godot 4.0
 

AeonLucid An helper library for those that want to play around with Unity il2cpp games.
 

blender-for-science anton is an open-source generative design framework built on Blender, the open-source 3D creation suite. At its current stage of development, anton uses a density-based topology optimization methodology as a design generator and u
 

DRF30q C152 Realism Mod for Flight Simulator 2020
 

samuelbigos This is a demo of 2D global illumination implemented in the Godot game engine. I made it because I didn't find any examples of this sort of 2D rendering in Godot, and no examples in other engines that had publicly available code.
 

Calinou Port of Tesseract's Reflection map to Godot 4.0
 

foxyblue Minesweeper - The classic minesweeper game in python
 

jotson Ridiculous addon for Godot Engine that adds screenshake and explosions to your coding experience
 

erdavids A fun simple game I made in 72 hours for the Score Space Jam using Godot Engine and decided to make open source. Hopefully the game will be fun to play but also serve as a resource for anyone that wants to learn more about game de
 

ubisoft Mixer is a Blender addon developed at Ubisoft Animation Studio for Real Time Collaboration in 3D edition. It allows multiple Blender users to work on the same scene at the same time. Thanks to a broadcasting server that is indepen
 

CharlesPikachu Some games created by python code.
 

Jonchun This repository is my first attempt at creating an ECS (Entity Component System) to work alongside the Godot Game Engine
 

touilleMan The goal of this project is to provide Python language support as a scripting module for the Godot game engine.
 

not-reuty This project provides some code for learning and testing healing mechanics found across many types of game. The project also includes a few different types of health display, like the MMO type profile in the top right, an ARPG 'he
 

DavidStrachan Demonstration of some neat tricks to make platforming games feel better. This is designed more as a teaching aid to allow people to try out jumping mechanics.
 

nezvers Flexible and lightweight StateMachine for Godot and each system related code row is commented.
 

staltz A simpler musical notation that works well with LinnStrument
 

captn3m0 This is a list of boardgame research. They are primarily related to "solving/playing/learning" games (by various different approaches), or occasionaly about designing or meta-aspects of the game.
 

not-reuty This project provides some code for a simple projectile-plus-ailments system. The player can shoot an arrow which can do damage, apply a burn, poison, bleed, or freeze, and change some of the damage system's parameters like attack
 

santiontanon The Menace from Triton (MSX)
 

JoostVn 2D N-Body simulation using Python and Pygame.
 

griffinjennings A screen-space viewport shader for Godot (GLES2 or GLES3), replicating the ordered dithering effect of older displays/image colour palettes.