An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

Unity3D - Simple Finite State Machine (C#) State machines are a very effective way to manage game state, either on your main game play object (Game Over, Restart, Continue etc) or on individual actors and NPCs (AI behaviours, Ani
Category: .NET / Game
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Last update: Nov 24, 2021

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