Star Wars inspired hologram system for Unity.
Sologram is composed of two components. the Sologram Renderer and the Sologram Object.
Sologram Object component is responsible for making objects renderable(?) as a hologram. It creates a camera at runtime that mimicks the movement of the main camera and renders the object on a render texture.
Sologram Renderer in turn displays this image on a billboard, by applying a custom shader that recreates the iconic Star Wars hologram look, while maintaining the 3D view of the object.
Cick below for a very simple video demo.