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Game

Game

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25

TechPenguineer HyperMC is a Minecraft Extention manager. Downloading assests then putting them into the right folders can be time consuming and annoying.
 
11

Eightvo A code first game development framework written in C# using dot net core 5
 
30

wlgys8 A Unity Project used for Learning GPU Driven Terrain Render
 
29

typedbyte Chess.NET is a local two-player chess game, written in C#/WPF. It aims to provide a clean architecture and design according to the Model-View-ViewModel (MVVM) architectural pattern.
 
1.1k

microsoft Already in an Xbox developer program and looking for the GDKX or related resources to build and publish to Xbox consoles?
 
124

keijiro ComputeMarchingCubes is a Unity sample project that reconstructs isosurfaces of scalar volume data using a compute shader and the new mesh API graphics buffer direct access).
 
11

legoandmars A PC Beat Saber mod that allows you to download Sabers, Notes, Platforms, and Avatars directly from ModelSaber, all from a convenient window within your game.
 
39

keijiro NoiseBall6 is a Unity sample project that shows how to access vertex/index buffers directly from compute shaders.
 
39

brandonmousseau This is an experimental mod for the PC game Valheim that adds in native VR support using Unity and SteamVR with OpenVR.
 
188

WolvenKit CP77Tools Modding tools for the cyberpunk 2077 game. CP77 Tools Preview Version 0.1.3.3 requires NET5.0. The cp77 tools require the oo2ext_7_win64.dll
 
7.5k

ppy A free-to-win rhythm game. Rhythm is just a click away!
 
23

keijiro DanmakuBenchmark DanmakuBenchmark is a Unity benchmark project that compares the performance of the Mesh APIs: The "simple" API vs. the "advanced" API
 
24

keijiro NNCam NNCam is a Unity sample project that implements a virtual background feature (background removal for webcams) using the Barracuda inference engi
 
30

hubastard Nebula An open-source, multiplayer mod for the game Dyson Sphere Program. I also, want to say thank you to the contributers of the Subnautica Nitrox m
 
12

keijiro CustomShaderFunctionTest This repository contains examples of custom function nodes for Unity Shader Graph. Box filter A simple implementation of a bo
 
326

valheimPlus A HarmonyX Mod aimed at improving the gameplay and quality of life of the game Valheim.
 
21

keijiro Basic asset collection for Unity VFX Graph
 
27

JoshuaLim007 In game console for Unity
 
44

rushab101 A hardcore action-adventure platformer in which you battle your way through different regions to gain clues to unravel a great mystery.
 
49

NotHunter101 A BepInEx mod for Among Us that adds 4 new roles into the game. This mod can be played on Innersloth servers.
 
21

valryon An open-source minimalist but playable version of Flipon, my juicy fast-paced match-3 game.
 
27

Unity-Technologies Example project for Unity 2020.1+ texture data access APIs
 
132

Terri00 Udon 8 ball pool game / physics engine
 
70

keijiro Waifu2xBarracuda is a Waifu2x implementation with the Unity Barracuda neural network inference library.
 
18

dje-dev Ceres - an MCTS chess engine for research and recreation
 
48

keijiro Pugrad is a color gradient generator for Unity that supports commonly-used perceptually uniform colormaps.
 
52

rfuzzo Modding tools for the cyberpunk 2077 game.
 
49

keijiro This repository contains a Unity Shader Graph implementation of biplanar mapping that is originally developed by Inigo Quilez.
 
19

keijiro BoltKlak is an extension for Unity's Bolt visual scripting system that provides miscellaneous math functions useful for creating procedural behaviors.
 
7

pysgames Vivid3D. A 3D engine and Integrated development environment to develop and test 3D and 2D games and applications.
 
16

keijiro BoltMinis is an add-on for Unity's Bolt visual scripting system that adds custom units for handling MIDI input.
 
15

ToughNutToCrack This library allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web.
 
44

neon-age Exploring usage of custom tags with ScriptableObjects in Unity