Rosi
Join the Rosi community chat for questions and support!
The power of .NET Core in a single executable
Rosi is an easy way to run your C# code everywhere, especially on Linux and macOS. No need to mess around with package management. Rosi is just a single executable file that you need to run your C# code. Just put it on your USB drive and you're done.
Side note: We use Rosi on desktop computers for automation to help the users get their stuff done faster (generate reports, process Excel sheets, etc). We usually put all the script files into a readonly network share and the users just have to double click on the correct
.rosi
file. No need to build and deploy binary files to individual computers (what a nightmare), it is 100% independent from the users operating system and we still get the native speed of the .NET Core framework. We only replace the script files on the network share and we're done.
You only have to modify your code to impelement the IRosi
or IAsyncRosi
and you're done.
using System;
public class Rosi : IRosi
{
public int Run(IRuntime runtime)
{
Console.WriteLine("Hello World");
return 0;
}
}
> rosi HelloWord.cs
Hello World!
Side note: We use SaltStack to manage our servers and the servers from our customers. It is a great and simple way to automate the management of our infrastructure. And therefore we have some rules, two of them are: We don't configure anything by hand, everything is done by using salt and we don't touch the package management of a system and add any external sources, if it's not really required. Using salt only is often not enough, we have to write scripts here and there to glue everything together. And we used Bash scripts. But while you can writing complex scripts in bash, you usually don't want to do that.
We thought about using a real programming language with good debugging support that runs on all important operating systems and we decided to use C# (seriously, it's a great language, static typed languages ftw!). But installing the .NET Core runtime on every system is a little overkill for running small scripts and didn't play nice with our own rules. Rosi was the solution to this problem.
Install
Linux
Terminal
Download, unzip and test the latest Rosi release.
> wget https://github.com/MarkoBL/Rosi/releases/latest/download/Rosi_Linux_x64.zip
or
> curl -LO https://github.com/MarkoBL/Rosi/releases/latest/download/Rosi_Linux_x64.zip
> unzip Rosi_Linux_x64.zip
> ./rosi --version
Make it available for every user through the terminal by putting it into /usr/local/rosi
and put a symlink into /usr/local/bin
> sudo mkdir /usr/local/rosi
> sudo mv rosi /usr/local/rosi/
> sudo ln -s /usr/local/rosi/rosi /usr/local/bin/rosi
> rosi --version
SaltStack
This salt state installs or updates to the latest Rosi version.
rosi.sls
{% set rosipath = "/usr/local/rosi" %}
{% set install = true %}
{% set exists = salt.file.directory_exists(rosipath) %}
{% if exists %}
{% set result = salt.cmd.retcode(rosipath + "/rosi --rosicheckupdate") %}
{% if result <= 0 %}
{% set install = false %}
{% endif %}
{% endif %}
{% if install %}
install_rosi:
archive.extracted:
- name: {{ rosipath }}
- source: https://github.com/MarkoBL/Rosi/releases/latest/download/Rosi_Linux_Multi_x64.zip
- skip_verify: true
- overwrite: true
- enforce_toplevel: false
- clean: true
symlink_rosi:
file.symlink:
- name: /usr/local/bin/rosi
- target: {{ rosipath }}/rosi
- requires:
- archive: install_rosi
{% endif %}
macOS
Terminal
Download, unzip and test the latest Rosi release.
> wget https://github.com/MarkoBL/Rosi/releases/latest/download/Rosi_MacOs_x64.zip
or
> curl -LO https://github.com/MarkoBL/Rosi/releases/latest/download/Rosi_MacOs_x64.zip
> unzip Rosi_Linux_x64.zip
> ./rosi --version
Make it available for every user through the terminal by putting it into /usr/local/rosi
and put a symlink into /usr/local/bin
> mkdir /usr/local/rosi
> mv rosi /usr/local/bin/
> ln -s /usr/local/rosi/rosi /usr/local/bin/rosi
> rosi --version
App
Download the latest Rosi macOS App, unzip it and move it to the Applications folder. All .rosi
files will open in the macOS App, when you double click them. To make Rosi available through the terminal, put a symlink into /usr/local/bin.
> ln -s /Applications/Rosi.app/Contents/Resources/rosi.bundle/rosi /usr/local/bin/rosi
Windows
Download the latest Rosi Windows Version and unzip it. You will have the rosi.exe
in the current directory. Move the rosi.exe
to a location of your choice and add to your PATH environment variable to access it from the command line.
A more simple solution would be to move the rosi.exe
into your Windows directory. Move it to C:\Windows
and you're done. You can use it from the command line now.
Associate the .rosi
file extension with Rosi. Look at this tutorial and select the rosi.exe in the last step.
Running
Command Line
(Linux/macOS/Windows) You can run Rosi scripts from the command line.
helloworld.rosi
public class HelloWorld : IRosi
{
public int Run(IRuntime runtime)
{
Console.WriteLine("Hello World!");
return 0;
}
}
> rosi helloworld.rosi
Hello World!
Shebang
(Linux/macOS) Rosi scripts have shebang support. But a shebang is invalid C# code and would break debugging. Therefore, we use a workaround for debugging scripts. We create two files, a script.rosi
and a script.cs
file. The script script.rosi
contains only the shebang and other directives and includes script.cs
. See the Shebang Example.
script.rosi
#!/usr/local/bin/rosi
// include: script.cs
script.cs
public class Shebang : IRosi
{
public int Run(IRuntime runtime)
{
Console.WriteLine("Hello World!");
return 0;
}
}
> chmod +x script.rosi
> ./script.rosi
Hello World!
File Association
Rosi scripts have the file extension .cs
or .rosi
and you can associate the .rosi
file extension with Rosi. Whenever a user double clicks on a .rosi
file, the Rosi executes the script. Do not confuse your users and name only your main script .rosi
or change the script directory to a subfolder.
(Windows) You have to associate the file extension .rosi
manually with Rosi. Look at this tutorial and select the rosi.exe in the last step.
(macOS) If you download the Rosi macOS App, all files with a .rosi
extension will automatically open with it.
Debugging
Every Rosi script is a valid C# file. And we didn't want to reinvent the wheel as there is already a huge eco system for C# avaiable. Therefore, you can debug your Rosi script like a normal C# program with your favorite tools and IDEs. See the provided Debugging Project.
Basically, you create a new C# console project in your script directory, add the Rosi.Runtime NuGet package and set a valid Main method.
Create a new project in your script directory with your IDE of choice or use the console:
> cd YourScriptDirectory // change to your script directory
> dotnet new console // create a new console project
> dotnet add package Rosi.Runtime // add the Rosi.Runtime Nuget package
Now, two options are available. A new project usually contains a Program.cs with a Main()
method. You can now edit this file or delete it and add the Main()
method to your main script. We usually prefer the second method.
You can now set your breakpoints and start debugging your script with your favorite IDE.
Here's an example of a script with a Main()
method for debugging:
class Script : IRosi
{
public int Run(IRuntime runtime)
{
System.Console.WriteLine("Hello World!");
return 0;
}
static async System.Threading.Tasks.Task<int> Main()
{
return await new Rosi.Runtime(typeof(Script)).RunAsync();
}
}
Directives
// compile:
The compile directive compiles a script into an assembly. The Rosi.Runtime will automatically reference and include the compiled assembliy. The compiling happens before the actual script that contains the directive will be compiled. If it can't find the specified file, it will add the .rosi
extension and will try it again. If this fails too, it will add the .cs
file extension. If all tries fail, the runtime will exit.
A.cs
class A
{
public int Compiled()
{
return 0;
}
}
B.cs
// compile: A // this will actually resolve to A.cs
class B : IRosi
{
public int Run(IRuntime runtime)
{
return new A().Compiled();
}
}
// postcompile:
This acts like the compile directive, but the script will be compiled into an assembly, AFTER the script that contains it is compiled.
// include:
The include directive actually includes the content of the script file into the current script. This is done by splitting the script into a header (using xy, etc.) and body (the actual code) part and insert it at the right locations in the current script. This is usefull, if you have cycling references in classes, but still want to split the classes into different files.
class A
{
readonly B _b;
public A(B b)
{
_b = b;
}
public int Compiled()
{
_b.Test();
return 0;
}
}
// include: A
class B : IRosi
{
public void Test()
{
Console.WriteLine("Test");
}
public int Run(IRuntime runtime)
{
return new A(this).Compiled();
}
}
A side note: Once we had a large script of entity definitions (a few thousand lines), with a lot of circling references (entity A was referencing entity B and vice versa). Therefore, we couldn't break them down into different assemblies. This wasn't a big problem at all for us, as all this code didn't contain much logic. But it was a huge problem for Visual Studio, as it wasn't able to process the script in a reasonalbe time. Sometimes it took a few secondes before it accepted a key strokes or updated intellisense. After a while (and lots of swearing), we decided to implement the include directive. We put all the entities in separate script files and added an empty script that simply includes all of them. Problem solved.
// assembly:
Loads an assembly into the Rosi.Runtime.
// assembly: Newtonsoft.Json.dll
using Newtonsoft.Json;
class Json : IRosi
{
public int Run(IRuntime runtime)
{
Console.WriteLine(JsonConvert.SerializeObject(new TestObject()));
return 0;
}
}
// set or debugset:
Sets internal or custom options. It is also possible to specify options via arguments. Debugset works only while debugging a script, otherwise it is ignored.
A.cs
// set: config.test Hello Config!
// set: argument.test Will be overriden by the command argument
// setdebug: runtime.logtofile 1
class A : IRosi
{
public int Run(IRuntime runtime)
{
Console.WriteLine(runtime.Config.Get("config.test", string.Empty));
Console.WriteLine(runtime.Config.Get("argument.test", string.Empty));
return 0;
}
}
> rosi A.cs -argument.test "Hello Argument!"
Hello Config!
Hello Argument!
Options
Internal options for the Rosi.Runtime. You can set the options via the set/debugset directive or as a argument when running a script.
runtime.scriptpath
Sets a separate directory for the scripts, default is the location of the main script.
runtime.assemblypath
Sets a separate directory for assemblies, default is the location of the main script.
runtime.usecachedassemblies
Compiled assemblies will be chached and resued every run, as long as they scripts don't change. Default is true.
runtime.logtoconsole
Log output will be redirected to the console, default is true.
runtime.logtofile
Log output will be redirected to a file, default is false
runtime.logfilename
The name or path of the log file, default is log.txt.
runtime.logfileappend
Appends the log output to the current log file, otherwise the log file will be overwritten every run. Default is false.
runtime.logscript
Show the actual script in the log ouput, if the compilation fails.
scriban.path
Sets a separate directory for scriban templates, default is the location of the main script.
rosi.waitforexit
You will have to press a key after the exection of the script. This is useful on Windows, as the console window closes after the execution of the script. Default is false.
Scriban Templates
Scriban is a fast and powerful templating engine. If you don't know scriban, head over the GitHub Repository to learn more about it. It is easy to use and really awesome.
As linux admin, you probably know, that there are text based configuration files everywhere. And as we often need to create configuration files, we embedded scriban into the Rosi.Runtime. There is an example available: Scriban Exmaple.
Host.cs
using System.Net;
public class Host
{
public string Name;
public IPAddress Address;
}
Scriban.cs
// compile: Host
using System;
using System.Collections.Generic;
using System.Net;
public class Scriban : IRosi
{
public int Run(IRuntime runtime)
{
var scriban = runtime.Scriban;
scriban.ImportObject("Hosts", new List<Host> {
new Host { Name = "host1", Address = IPAddress.Parse("10.0.0.1") },
new Host { Name = "host2", Address = IPAddress.Parse("10.0.0.2") }
});
var result = scriban.Render("hosts", "testhostname");
if (result.Valid)
{
Console.WriteLine(result.Output);
return 0;
}
return 1;
}
}
hosts.scriban
{{-
$hostname = $1
$valid = (object.size $hostname) > 0
setfilename "/etc/hosts"
setvalid $valid "Hostname is missing"
if !$valid
ret
end
-}}
127.0.0.1 localhost
::1 localhost ip6-localhost ip6-loopback
127.0.1.1 {{ $hostname }}
# The following lines are desirable for IPv6 capable hosts
ff02::1 ip6-allnodes
ff02::2 ip6-allrouters
{{ for $host in Hosts -}}
{{ $host.Address }} {{ $host.Name }}
{{ end -}}
> rosi Scriban.cs
127.0.0.1 localhost
::1 localhost ip6-localhost ip6-loopback
127.0.1.1 testhostname
# The following lines are desirable for IPv6 capable hosts
ff02::1 ip6-allnodes
ff02::2 ip6-allrouters
10.0.0.1 host1
10.0.0.2 host2
Side note: We use SaltStack and Rosi to manage our and our customers clients and servers. We generate the required configurations on the local salt master with Rosi and deploy them afterwards using SaltStack. We have more control over the output and it is easier to spot and debug errors.
In Memory of Rosi
A lovely wife, caring granda and best mom in the world.