Game Programming

These are libraries of all sorts that are useful for game programming.

Newest releases

binji A gameboy emulator that only plays Pokemon Blue, in ~70 lines of c++

irlanrobson Bounce is a 3D physics engine for games.

ihhub Free implementation of Heroes of Might and Magic II game engine

Tonire This plugin for Unreal Engine 4 lets you use the Insomniac Games Cache Simulation tool to detect cache misses in your games.

DevHedronYT A Simple Engine in its very first stages of becoming a, Game Engine or just a framework for making games using OpenGL.

Eragon-Brisingr cartoon plugins for unreal engine

skx This repository contain a simple text-based adventure game, implemented twice, once in portable C, and once in Z80 assembly language, targetted at the CP/M operating system.

LGLTeam A customized LGL mod menu, containing ESP only for PUBG Mobile 1.3.0 for Android. Everything are fixed so it works with both Android Studio and AIDE

Luisrosario2604 Four little games made in C / C++ (CSFML / SFML)

patriciogonzalezvivo glslViewer GlslViewer is a flexible console-base OpenGL Sandbox to display 2D/3D GLSL shaders without the need of an UI. You can definitely make your

nowrep OBS plugin for Vulkan/OpenGL game capture on Linux.

cledant A 3D model viewer written in C++20 and Vulkan

ty-porter A Rocket League clone designed for the GameBoy Pocket

savetz worms Forth language source code for Worms? by David S. Maynard, from David's original floppies. Available in two versions: Atari 8-bit and Commodore

NotYetGames WarriOrb is a hardcore action platformer where you play as a demon who is trapped in an unlikely body. The game mixes the difficulty and level design of Dark Souls with an unique ball-based platforming mechanics.

jdah Minecraft, but I made it in 48 hours.

Sblerky Sblerky's Game Arcade A little Game and Watch compilation for Nintendo Switch Presentation video : Sblerky's Game Arcade

projectchrono Project Chrono represents a community effort aimed at producing a physics-based modelling and simulation infrastructure based on a platform-independent, open-source design. The name of this software infrastructure is Chrono.

nesbox TIC-80 is a fantasy computer for making, playing and sharing tiny games.

zestydevy A WIP decompilation of Dinosaur Planet for the Nintendo 64

TheOfficialFloW This is a wrapper/port of Grand Theft Auto: San Andreas Android for the PS Vita with lots of custom patches

GTAmodding In this repository you'll find the fully reversed source code for GTA III (master branch) and GTA VC (miami branch).

Angelic47 能够运行在单片机上的多图层128*64精灵图2D引擎系统

GodotECS Godex is a Godot Engine ECS library.

jbikker This template has been designed to make it easy to start coding C++ using games and 3D graphics.

EricLengyel This repository contains reference code for the Open Game Engine Exchange (OpenGEX) file format.

alvr-org ALVR uses technologies like Asynchronous Timewarp and Fixed Foveated Rendering for a smoother experience.

tomlooman Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)

sinbad SPUD is a save game and streaming level persistence solution for Unreal Engine 4.

jarikomppa SoLoud is an easy to use, free, portable c/c++ audio engine for games.

Gusabary Hooray! Card Game UNO!

NoelFB A small game made entirely on live stream over about 15 hours. I intend to add more documentation and clarify some of the code and assets over the next few days.

reidrac This is a set of libraries and tools to make MSX games using the C programming language.