SRender is a software renderer written from scratch in C++11 with no dependencies (except win32 for display image) for windows platform. The purpose of writing this renderer is mainly for better understanding basic CG knowledge an
Flightmare is a flexible modular quadrotor simulator. Flightmare is composed of two main components: a configurable rendering engine built on Unity and a flexible physics engine for dynamics simulation.
BottlEye is a usermode emulator for the commercial anti-cheat BattlEye that works by recreating the anti-cheat module and responding to requests sent by the game server. The write-up of this project can be found on our website
This repository contains a demo scene for a liquid-in-container shader I made in the Godot Engine. The containers use tool scripts and and can thus be run directly from the editor or the scene can be started in OpenVR.
A real-time lidar-inertial odometry package. We strongly recommend the users read this document thoroughly and test the package with the provided dataset first. A video of the demonstration of the method can be found on YouTube.
StarDraft: StarCraft Map Visualization Tool
Draft: definition - "A preliminary sketch, outline, or version"
Demo Video: https://www.youtube.com/watch?v=nRREpkt8XCo
StarDraft is a small, efficient C++ library intended
Basque is a cross-platform top-down 2d game engine.
Running on Windows:
Running on Mac:
Running on Linux:
Packages for all platforms are available under the GitHub Action here:
Too lazy to do loca